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Thursday, October 16, 2008

TRANSPOSITIONS!

When a new player begins chess openings, I recommend that whatever opening is chosen is one that the player will use every time! I want the player to become accustomed to the positions this opening leads into. My reasoning is that chess is learned in one of two ways:

First, we learn the placement of the pieces at the start of the game, then we learn the moves. Teaching chess by moves is not difficult, and learning the moves themselves is not difficult. This is what I think of as a scientific method. It is the way games are recorded.

But some players are blessed with a special talent; the ability to unify sensations into meaningful composites. They see the patterns, not the moves. This is more difficult to teach, it depends on the artistic or imaginative power of the player. This is what I think of as the Artistic method.

I believe it is necessary to begin with the first method, because there is lots of incidental learning that initially takes place, and because it can be digested by anyone. Starting with the artistic method would quickly discourage someone without the imaginative ability.

But, for those few who may have the talent for treating the game as an art, I believe that, as soon as the basics of the game are learned, the player can address pattern recognition. Instead of memorizing the moves in the opening, the player simply has pictures in his/her mind of the positions created by the opening, and plays to and from these positions.

If we know what we want from the opening in terms of these pictures, we can see the current picture and know whether we are on course, or whether we must change course to reach another familiar picture. If the performer can “see” the positions in his/her mind, a library of still pictures is created.

Of course, if the player insists on experimenting with a number of openings, the task can be much more difficult, or impossible. I believe it is easier to start with a solid “trunk” and add “branches” later. That’s why I stress the One Opening idea.

I offer this so that the reader can better understand the importance of playing by position, not by move. Pattern recognition is the key. If we were learning pattern recognition, we should start with pawn structures and build from that point. Pawn patterns are easy to recognize and often control the course of the game. The pawn structure is a key element in planning.

Patterns exist in opening, middle game and endings. However patterns are best learned in the endgame. There are known results- win/loss/draw- with endgame patterns. Think of an end game pattern as a “technique”. When an author says: “The rest is a matter of technique.” He is saying that this is a well-known endgame pattern.

Studying endgames is done with patterns, and the student normally has to repeat the move sequence a number of times before the “pictures” of the pattern form. When I began learning chess, I began with endgames. I needed a partner in order to have some fun working the endgame from a given position until mate, over and over, until it was memorized. Today, we have the computer as an opponent! We can test our understanding of the endgame pattern against the computer, which never tires of repetition!

This leads us to transpositions. Let’s look at transposing an opening. When we
are working to become expert in one opening, we may be able to play that opening with White only 20% of the time! That means we may need five games to get one where we can use “our” opening. (With Black, it gets easier; but I think that a White opening should be the first a player learns.) Fortunately, on Chessmaniac we can challenge with either Black or White and practice our white opening in every game where the opponent does not take us astray.

Now, if I am an inexperienced player and have put some time and effort into learning an opening, I have probably subconsciously developed a pattern recognition of this opening, which becomes greater, deeper and clearer as I continue to play this one opening. When this occurs, my win/loss ratio should improve; after all, my opponent is playing MY opening.

Now, in our opening, many transpositional possibilities may be seen. This is a game currently in progress on Chessmaniac, #6349512:

White Black
1. e4 e5
2. Nf3 Nc6. Black envisions a Berlin defense or a Two Knights, but there are many openings possible from these two opening moves.
3. d4 … White announces his preference: The Scotch Game.



3. … exd4.

This same position exists in the Scotch, in the Two Knights, in The Italian Game, in the Four Knights, and others.
4. Bc4 … This position exists in all the above openings, plus the Evans Gambit! (It is déjà vu all over again! – Yogi Berra)
4. … Nf6 Black prefers the Two Knights Defense and assays a transposition.



5. e5 d5 Still, this same position exists in all of the above openings, except that Black has ruled out the Evans Gambit.
6. Bb5 Ne4
7. Nxd4 Bc5 Now, this is also a position found in the Berlin Defense. So, we have a common position in the Scotch, the Two Knights, the Two Knights Defense, and The Berlin Defense.



8. Be3 Bd7 This position rules out all but the Scotch Game. White held to his opening of choice.

Voila! The Scotch Game! Here is the position that may have guided White:



White was expert in his opening, or Black could have taken the game into another opening.

Is it easier to memorize (mentally picture) the positions than to try to construct from the moves? Would you find it easier to memorize all of the first eight moves of all seven of these openings shown above, or would it be easier to remember not more than three significant positions? If you work from mental pictures of the position, you will see the possibilities from that position in the opening.

The endgame requires pattern recognition. If you aspire to Expert or Master status, it is essential to be able to recognize positions in the end game, even if you cannot do it well, yet, in the opening.

When you know your opening well, you can steer a transformation into a favorable position. Here is an opportunity seized in the early opening of game #6001387, on Gameknot:

White Black
1. e4 c4
2. d4 cxd4
3. c3 … The first three moves of the Morra Gambit.



3. … g6 The Morra declined. Black is transposing “out of the Morra” into a more familiar Sicilian, perhaps with the Dragon variation in mind.
4. cxd4 … Now, after … Bg7, White will have a familiar variation of the Alapin Sicilian.



Black has transformed into this Sicilian, although he may not have had the Alapin in mind.

In his book: *”The Chess Advantage in Black and White”, Larry Kaufman gives a sample of avoiding transpositions in the Semi-Slav defense. Here are some of his observations:
“The first decision for Black is whether to play … c6 or … e6 first.” “Playing … c6 first avoids the Catalan and the Marshall Gambit.” “Playing …e6 first avoids the Slav Exchange; as well as an early e3 without Nc3.”
Next, he shows how to avoid Black transpositions in the first four moves. Then, he shows the nine plausible move orders to reach the Semi-Slav. He explains that there are only four rules to follow to avoid the Queens Gambit Exchange version that favors White, to avoid allowing White to develop his bishop to g5 without paying a price, etc. By following his rules, you keep your opponent from transposing in this opening. You get to play your opening, not your opponents opening. I cannot show too much of the book without the permission of the author (Plagiarism). You’ll have to either get his book or look at my Black games where my opponent plays 1. e4, 1. c4, or 1. Nf3. You will find that some of my games are the Semi-Slav, where I instinctively follow Kaufman’s rules. Here is the starting position of the Semi-Slav:



A good exercise is to see if you can find the nine plausible ways of reaching this position. Here is the most direct route, where white has no preference beyond playing a queenside opening:

White Black
1. d4 d5
2. c4 e6
3. Nc3 c6
4. Nf3 Nf6

Now, let’s look at the first five moves of a game where I played Black, and White evidently had a move order, not a position, in mind. I will transpose into the Semi-Slav:

White Black
1. c4 … White seems to be trying for an English, or a Reti, or a Catalan.
1. … e6 We’re headed in White’s direction. Or are we?
2. Nf3 Nf6 White can still get his English or Catalan, but now we see the possibility that Black is playing for a Queen’s Indian.



3. d4 … The Catalan still looks OK, but now there is a hint of a Queens’ Gambit.
3. … d5 We now have a Queens Gambit Declined, but it could be a Ragozin variation, a Tartakower system, a Semi-Tarrash, an Orthodox, or even a Semi-Slav.
4. Nc3 c6 We have definitely transposed to a Semi-Slav!

(We have reached the same position by a different move order. Our moves were in concert with White’s moves, keeping him from [perhaps] his specific desired opening.)



The next moves were:
5. e3 Nbd7. And, suddenly White is playing Blacks’ Game!

When your opponent opens d4, c4, or Nf3; and you want a Semi-Slav, this is the picture you should have on the first move. Notice that if I wanted a Queens Indian, I could have played for that on the third move, or for a number of different Queen’s Gambits on the following moves. As you play, you will see yourself taken into strange territory a number of times. When you analyze the game afterward, look at the key positions and put the pictures you want in your head. Just be careful not to put in the pictures into your head that you DON’T want to create on the board!

I believe that players that move too quickly cannot get the pictures into their heads unless it is done in post-game analysis. I always analyze every loss, to try to find where I can improve.

*(In his book, Kaufman does not speak of transpositions directly, the book is basically his personal repertoire. He simply avoids transpositions in order to play his preferred openings.)

Next, I will offer some of my thoughts on Continuous Improvement.

Transposingly, Al (alfredjwood)

Labels: Chess, Chess News, Chess Openings, Chess Tactics, free chess, Online Chess, Planning in Chess, play chess, Playing Chess

posted by ChessManiac.com Team Member at Thursday, October 16, 2008 1 comments

Thursday, July 10, 2008

Queen Hunt

In my games on ChessManiac.com, I have been engaged in four Queen Hunts in just the past two months. I want to show how players give up their queens in hopes that this will be useful to ChessManiac.com players.

One of these games is the most interesting game that I have played in years. In this game BOTH of the players were on a queen hunt! My opponent was my Aussie friend, Gasparking. Here is the description of these simultaneous hunts:

Chessmaniac Game #6013336,
Gasparking vs. alfredjwood

White Black
1. d4 d5
2. c4 e6
3. a3 … Best here is probably 3. Nc3; White seems concerned with preventing Blacks occupation of b4. However, this ‘preventive’ move concedes Black a tempo.
3. … c6 The usual move is Nf6, but Black hesitated to make that move before White played Nf3. Two other moves, however, are both better: c5 or Nd7. (Given the position again, I would play Nd7. Al) As a result of the next few moves, an unusual pawn structure creates an unusual game.
4. c5 … Preparation for a queenside attack.
4. … e5 beginning an attack on the center.
5. e3 Be6 This is in contravention of Capablancas’ advice to capture with the Kings Pawn at every opportunity. (This is the first time I remember ignoring that advice. I was over-concerned with getting my Queens Knight into play without blocking in the Bishop. Al) These two (c6 and Be6) mispositions were instrumental in the pawn formation developed.
6. Nc3 Nd7 Still ignoring the pawn capture.
7. b4 … Preparing the queenside attack.
7. … g6 The Kings Knight needs e7, so the bishop will have to come out via the fianchetto.
8. Bd3 e4 Now, the pawns are locked!
9. Be2 …



Here is the point at which planning is essential. Looking at the board, the diagonal pawn lock is the dominant feature. White has control of the Queenside. His pieces will experience difficulty in getting to the Kingside. Black has control of the Kingside, his pieces will have difficulty in getting to the Queenside. In the absence of levers, only a sacrifice will open any of the central files. White must attack on the a- and b- files, creating a pass on the seventh and eighth ranks thru which he can flow to the Kingside. Black must attack on the f-, g- and h- files. Both sides must strike at the opponents pawn base (f2 and b7). Until some lines are opened, the bad White Bishop and the Rooks will be virtually unusable.

9. … Bg7
10. Bg4 … This move exchanges whites good bishop; it also provokes Black’s next move.
10. … Qg5
11. Bxe6 Qxg2
12. Bxd7 Kxd7
13. h3 Qxh1
14. Kf1 … The Black Queen has no escape square! Black has won the exchange and a pawn, but his queen is now consigned to inactivity. He must get some help to her. Both kings are out of position, White’s King should have been castled to the Queenside, and Black’s King should be in a protected position on the Kingside.

14. … Ne7
15. Qg4+ …



White has his queen in play, and the Black King is alone in the middle of the board. Whites problem is in getting help to his Queen. Meanwhile, the Black Queen is still in jail.

15. … Nf5 Although this move appears to be defensive; the Knight is on his way to rescue the maiden from the tower.
16. Qf4 … Visions of sugarplums dance in her head. White transitions to a queen sortie! He sees Qd6. However, the Black Queen cannot be interned indefinitely, White needs to get the Queens Knight into the attack on the Black Queen: Ne7-g6.
16. … h5 Now the hunt for the White Queen gets underway.
17. b5 … White begins the Queenside attack, belatedly. He may have too many goals now: nullifying the Black Queen, preserving his own Queen, and attacking on the other side of the board. The queenside attack and rescue of his own Queen may be seen as a single effort, but not enough time exists to also attack the enemy Queen because the free Knight is the only piece available for the job.

17. … Bh6
18. Qe5 … This is the only square available to the Queen! Both Queens are being hunted, but the pressure is lessening on the Black Queen.



18. … Rae8
19. Qf6 Rhf8 The door slams shut on the Queen.
20. Nxe5 … Banzai! The gallant knight rides to the rescue, but it simply delays the inevitable.
20. … cxd5
21. c6+ Kc7
22. Bd2 … Can White wriggle out?
22. … Re6 Another door slams shut!
23. b6+ axb6
24. Qxe6 Ng3+!
25. fxg3 fxe6+
26. Ke2 Qg2+ The former prisoner is now the attacker. White resigned.

Many Queen hunts begin early in the game, when the Queen comes down the board too early. I liken the Queen to an aircraft carrier. She is the most powerful weapon in the fleet. When the aircraft carrier goes into enemy waters, she always goes with escorts! Destroyer escorts engage enemy forces targeting the carrier. The queen, too, needs the protection of the minor pieces when she sallies forth. Here are the first moves of a recent game on ChessManiac.com, where the Queen comes out too soon, and escorts are left in port:

White Black
1. e4 e6
2. d4 Qh4 There are many good moves for Black, 2. … d5 is the most frequently played, but this Queen sortie is a major mistake. White begins the hunt, now, on only the third move of the game!
3. Nf3 Qxe4+



This is what Black wanted from the sortie; a pawn with check and with a possible attack on the rook. But White has a knight on the field, and now a bishop will come into play.
4. Be2 f6
5. Nc3 Qg4
6. 0-0 Bd6



At last, the Black escort appears; but it is already too late. White’s pieces control the field of play. The Black Queen moves that are used to capture a pawn and to evade capture result in a great advantage in development for White, because of tempo gain.
7. Ng5 Qh4
8. g3 Qh6 The lady is running out of space.
9. Bh5 g6



The Queen is lost.

10. Nxe6 dxe6
11. Bxh6
White loses two minor pieces in the skirmish, but ends up with the Queen and a winning position.



Sometimes the Queen hunt begins deep in the middle game; and sometimes saving the queen requires giving up material, space and time! Here is an excerpt from another recent ChessManiac.com game, this is the position after move 26:



White Black
27. Rh4 … White attacks. But d6 needs more protection, or the queen needs some escape.
27. … Bd3
28. Bc2 Rfd8 Blacks rooks support an attack on the queen by supporting c6, c7 and d6
29. Bxd3 Nxd3
White can temporarily save the queen by giving up a rook and allowing a strong attack by white by playing 29. … Rxd3, but he goes down swinging:
30. Rg3? Rc1+



The Queen is lost.

Today’s moral is: Treat your Queen with loving care, or she will elope with your rival! And be alert for a trapping opportunity if Her Majesty is separated from her escort; The Queen hunt forces the opponent to focus on saving the Queen, and you can exact tribute, in the form of development, tempo and sometimes material, for any attempted rescue. Al

Labels: Chess, Chess News, Chess Openings, Chess Tactics, free chess, Online Chess, play chess, Playing Chess

posted by ChessManiac.com Team Member at Thursday, July 10, 2008 1 comments

 

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